LD39 - Static Man Mac OS
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These notes are for the Mac OS X 10.2 Release of the compilertools. They contain information about the following topics:
- The Mac OS X Mach-O GNU-based assemblers
- The Mac OS X Mach-O static link editor
- The Mac OS X Mach-O dynamic link editor
- Mach-O object file tools (nm, otool, and so on)
I'm having a lot of trouble compiling the otherwise excellent Contiki OS on my macbook pro (with mac os x 10.6). Contiki actually uses a lot of GNU-specific features and options of GCC, AR, LD, and so on. On OS X the environment variable. Does the trick, allowing you to conveniently link to macports static libraries. Remember to restart your shell. Improve this answer. Follow answered Aug 8 '13 at 21:54. Terminal returns not found for most commands Mac OSX. Want to remove imagemagick. This document is a Mac OS X manual page. Manual pages are a command-line technology for providing documentation. You can view these manual pages locally using the man(1) command. These manual pages come from many different sources, and thus, have a variety of writing styles. Configuring Mac OS X for Unattended Backup Using rsync Introduction. Rsync is a command-line tool built-in to Mac OS X that allows you to synchronize files between two folders on a machine or between two machines on a network. Rsync is an incredibly useful tool.
Notes Specific to Mac OS X 10.2 Release
The compiler tools for the MacOS X 10.2 Release must be used withprebound images (executables, and shared libraries) from the MacOS X10.2 User Release. The compiler tools in MacOS 10.1 will not workwith prebound images from with the MacOS X 10.2 User Release. If the10.1 compiler tools are used on prebound images from the MacOS X 10.2User Release the compiler tools will generate error messagesindicating that the image is a malformed file.
New Features
The dynamic linker now supports weak referencesand weak dylibs
The dynamic linker now supports weak symbol references and weakdymamic libraries. When creating a binary with the static link editorif all the symbols referenced from a given dependent dynamic libraryare weak references then the library is marked weak. When the binaryis used at execution time and a weak library is missing the dynamiclinker will not cause an error. For all weak symbols that are missingexecution time the dynamic linker uses zero as their address. Thisallows a weak symbol's address to be tested for zero at runtimeallowing the code to avoid using the weak symbol when it is missing.Binaries that use weak references require a dynamic linker from MacOS X 10.2 or later.
To indicate a symbol is to be a weak reference the__attribute((weak_import)) is used on the prototype of the symbol.When a binary is created by the static link editor normally the allthe undefined symbol references of the object files being linkedshould be consistent for each undefined symbol. That is all undefinedsymbols should either be weak or non-weak references. If they are notby default this is treated as an error and can be changed with theld(1) -weak_reference_mismatchestreatment flag (seethe ld(1) man page for more details).
Weak referenced symbols and weak libraries are only created in theoutput by the static link editor, ld(1), when theMACOSX_DEPLOYMENT_TARGET environment variable is set to 10.2. If nota warning is generated when a weak reference would be in the outputand it is not marked weak. Note the default for theMACOSX_DEPLOYMENT_TARGET environment variable 10.1 so weak referencedsymbols and weak libraries are not created by default. See theld(1) man page for more information on theMACOSX_DEPLOYMENT_TARGET environment variable.
redo_prebinding can now slide dylibs
The redo_prebinding(1) command now can slide dymamic libraries tonew prefered addresses (see the man page for more details).
Notes Specific to Mac OS X 10.1 Release
You must use the 10.1 compiler tools with images (executables,plugins and shared libraries) created with the 10.1 tools. Thecompiler tools in MacOS 10.0 will not work with images created withthe 10.1 compiler tools. If you attempt to use the 10.0 compilertools on images created with the 10.1 compiler tools, error messagesmay result indicating that the image is a malformed file.
Ld39 - Static Man Mac Os Catalina
By default the compiler tools build images using the new two-levelnamespace binding semantics, which has important consequences forcompatibility with Mac OS X 10.0 (see belowfor more information).
New Features
The following new features have been added to the Compiler Toolsfor the Mac OS X 10.1 system release.
- The compiler tools now support two-level namespaces for binding undefined references from shared libraries. In flat namespace images, all symbols are referenced globally using a single name table. In two-level namespace images, symbols are referenced by library name and symbol name. This prevents multiple-defined-symbol errors when one image exports the same symbol as another image in the same program. You must rebuild your applications and plugins to take advantage of this feature, and there are compatibility restrictions with Mac OS X 10.0 that you should understand. For more information see the ld(1) man page and the two-level namespace release note.
- The dynamic linker now has API's for doing two-levelnamespace lookups. They are NSAddImage(), NSLookupSymbolInImage() and NSIsSymbolNameDefinedInImage(). For more information see the NSModule(3) man page. [This fixes Apple bug number 2689833.]
- Prebinding is now documented in a release note. [This fixes Apple bug number 2611234.]
Notes Specific to Mac OS X 10.0 Release
- There are no notes specific to the Mac OS X 10.0 release of the compiler tools.
Notes Specific to Mac OS X Public Beta Release
New Features
The following new features have been added to the Compiler Toolssince the Mac OS X Developer Release 4.
- The dynamic linker now calls shared library initialization routines in their dependent order (reference number 2441683).
- The new function __initialize_Cplusplus() now can be called from a shared library initialization routine to cause the static C++ objects in the library to be initialized. This allows shared library initialization routines to make use of statically initialized C++ objects (reference number 2441683).
- The dynamic linker now supports module termination functions for all types of images (executables, plugins that are not unloaded and shared libraries). See the decription below as part of the notes specific to Mac OS X Developer preview of module termination functions (reference number 2469527).
- The compiler tools support the new directory layout for MacOS X Public Beta. The new location for Frameworks local to the machine is /MacOSX/Library/Framework (in DP4 and previous releases this was /Local/Library/Frameworks).
Notes Specific to Mac OS X Developer Release 4
- There are no notes specific to the compiler tools for Developer Release 4.
Notes Specific to Mac OS X Developer Release 3
New Features
The following new features have been added to the Compiler Toolssince the Mac OS X Developer Release 2.
- The static linker supports removing duplicate debugging information from header files when this information appears in multiple linked object files. This is done with the -Si option to the static link editor and is now the default. To have no symbols stripped when linking use the new -Sn option.
Notes Specific to Mac OS X Developer Release 2
New Features
The following new features have been added to the Compiler Toolssince the Mac OS X Developer Preview Release.
- Dynamic shared libraries now can have a dynamic shared library initialization routine (reference number 2367584). This routine is specified to libtool(1) with the new '-init symbol_name' argument. The library initialization routine is called before any symbol is used from the library including C++ static initializers (and #pragma CALL_ON_MODULE_BIND routines). So the code in a library initialization routine or code called by it can not depend on C++ static initializers. Also code in a library initialization routine or code called by it can not call any of the dynamic linker API, <mach-o/dyld.h>, otherwise that could result in more than one library initialization routine being partially executed on the stack.
- The dynamic linker now supports shared library install names that start with '@executable_path/' and substitutes the directory path of the executable for '@executable_path/'when locating the library. This requires a kernel from Mac OS X Developer Release 2 or later. Without that kernel, this feature can only be used if argv[0] is in fact the name of the executable and it is an absolute path or relative to the current directory (contains at a '/' in the argv[0] string).
- The NSLinkModule() API now has an option to cause it to return when there is an error loading the module and a new API NSLinkEditError() to get the error information. To use this the constant NSLINKMODULE_OPTION_RETURN_ON_ERROR needs to be or'ed into the options parameter to NSLinkModule(). Then if NSLinkModule() returns NULL the error information can be retrieved with NSLinkEditError().
The NSLINKMODULE_OPTION_RETURN_ON_ERROR option is an alternative method to the existing dyld error handling which fits better with a plugin model. With the NSLINKMODULE_OPTION_RETURN_ON_ERROR option, the model for handling errors is to simply return without any changes to the program. To support this model of error handling a new API has been added to allow the programmer to get the error information that the dyld error handlers would normally have gotten. The API is similar to the dyld linkEdit error handler except that all the parameters are passed as pointers to be filled in.
- extern void NSLinkEditError(
NSLinkEditErrors *c,
int *errorNumber,
const char **fileName,
const char **errorString);
The last two parameters return pointers to static buffers allocated in the dynamic linker which get reused on subsequent calls to NSLinkEditError(). The NSLinkEditErrors enum has been extended to include NSLinkEditUndefinedError and NSLinkEditMultiplyDefinedError.
- extern void NSLinkEditError(
Notes Specific to Mac OS X Developer Preview Release
New Features
The following new features have been added to the Compiler Toolssince the Mac OS X Server Release.
- The NSLinkModule() API now can create private modules and the new API NSLookupSymbolInModule() allows symbols to be looked up in a private module. To do this the interface to NSLinkModule() has changed in a compatible way from:
- extern NSModule NSLinkModule(
NSObjectFileImage objectFileImage,
const char *moduleName,
enum bool bindNow);
to:
- extern NSModule NSLinkModule(
NSObjectFileImage objectFileImage,
const char *moduleName,
unsigned long options);
with the options as follows:
- #define NSLINKMODULE_OPTION_NONE 0x0
#define NSLINKMODULE_OPTION_BINDNOW 0x1
#define NSLINKMODULE_OPTION_PRIVATE 0x2
The first two are the same as bindNow with a value of FALSE and TRUE. The private options are used to load a private module. The API for getting to the symbols of a NSModule that has been privately linked is:
- extern NSSymbol NSLookupSymbolInModule(
NSModule module,
const char *symbolName);
Then to get the address of the returned NSSymbol, the existing NSAddressOfSymbol() API can be used.
The NSUnLinkModule() API is now implemented with enough functionality to make Apache work (reference number 2262020). It currently has the following limitations (to be fixed in future releases):
- only works for plugins (can only be called on modules that were returned by NSLinkModule).
- C++ plugins that have a static destructor can't be unloaded. The program will crash in atexit(3) when the unlinked destructor is attempted to be called.
- Objective-C plugins should not be unloaded. The Objective-C runtime has not been updated to know about unloading and the result is very likely to crash the program.
- The debugger has not been updated to know about unloading and trying to debug a program that unloads its plugins may confuse or crash the debugger.
The interface to NSUnLinkModule has changed in a compatible way from:
- extern enum bool NSUnLinkModule(
NSModule module,
enum bool keepMemoryMapped);
to:
- extern enum bool NSUnLinkModule(
NSModule module,
int options);
where the options are:
- #define NSUNLINKMODULE_OPTION_NONE 0x0
#define NSUNLINKMODULE_OPTION_KEEP_MEMORY_MAPPED 0x1
#define NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES 0x2
The first two are the same as keepMemoryMapped with a value of FALSE and TRUE. The reset lazy references option allows unloading modules with only call sites to undefined functions (direct calls, not calls through pointers) to not cause an undefined symbol error. Then if a subsequent module is loaded that defines symbols that were previously undefined, the call sites will use the new definitions. This is currently only implemented for PowerPC.
Support for module termination functions has been added for plugins (only). Currently the compiler pragma CALL_ON_UNLOAD (as well as CALL_ON_LOAD) is not yet implemented to use this feature as intended. A work around can be done in place of having the pragma:
- void my_term(void)
{
/* do module termination */
}
/* #pragma CALL_ON_UNLOAD my_term */
#pragma SECTION data '.section __DATA, __mod_term_func, mod_init_funcs'
static void (*dummy)(void) = my_term;
#pragma SECTION data
- extern NSModule NSLinkModule(
Notes Specific to Mac OS X Server Release
New Features
The following new features have been added to the Compiler Toolssince the Rhapsody Developer Release 2.
- The 4.4bsd ar extended format #1 is now supported by the compiler tools. The default is to use 4.4bsd ar extended format #1 when creating static archives whose member names are longer than 16 characters or have spaces in the name. The tools that create static archives, ar(1), libtool(1) and ranlib(1), all take the options -T (to truncate member names) and -L (to used long member names, the default) (reference 1670513).
- The AltiVec opcodes have been added to the Mac OS X PowerPC assembler. To assemble files with these instructions it requires the option -force_cpusubtype_ALL and then it is the code's responsibility to only use these instructions when the CPU supports them. (references 2237908, 2227999, 2213821, 2004760).
- The header file <mach-o/getsect.h> has been added to the system as the proper place to get the prototypes of the Mach-O routines. (reference 2227839).
There are no Notes Specific to Rhapsody Developer Release 2
Notes Specific to Rhapsody Developer Release
New Features
The following new features have been added to the compiler toolssince OPENSTEP 4.2 (NeXT).
- The PowerPC architecture is now supported via the
-arch ppc
switch.
Known Problems
These bugs are known to exist in the compiler tools:
Reference | 1670513 |
Problem | 4.4BSD ar extended format #1 not compatible with compiler tools. |
Description | The 4.4 ar command can create an archive with the base name of an object file that is longer than 16 characters. With the -L option, it produces a format that makes the object file in the archive invisible to various tools, including the static link editor. This can lead to undefined symbols when this archive is linked against. Other tools like nm and ranlib also don't see the long-name object files in the archive. To avoid this problem, ar makes the -T option, which truncates names, a default option. The compiler tools will understand the extended format in future releases. |
Workaround | Do not use the -L option with ar when creating archive libraries. Use the -T option (the default for the Premier release) to tuncate file names or use libtool-static to create archive libraries. |
Reference | 1666993 |
Problem | The Mac OS X assembler is different from ppcasm. |
Description | The major difference is that the Mac OS X assembler is not TOC-based and uses two instructions to load a global or static item. The directives and the syntax of labels and directives of the two assemblers are very different. Also, the Mac OS X assembler is stricter in the parameter types and ranges for instructions. For more on this last topic, see 'Instruction Parameter Differences,' below. |
Workaround | The difference between the Mac OS X assembler and the TOC-based model, plus the differences in directives and syntax, may necessitate significant rewriting of assembly code for the Developer Release. The strict parameter requirements might require rewriting of assembly code for the Developer Release but the resulting code should work with ppcasm. |
Reference | 1670513 |
Problem | BSD 4.4 ar format is not compatible with compiler tools |
Description | The BSD 4.4 ar command, which creates an archive with object file names longer than 16 characters, produces a format that makes the object file invisible to various tools, including the static link editor. This can lead to undefined symbols when a program links against this archive. Other tools like nm and ranlib also don't see the object files with longer names in the archive. |
Workaround | Use the -T option with ar to tuncate file names or use libtool -static to create archive libraries. |
Bugs Fixed
The following bug has been fixed:
Reference | none |
Problem | Profiling does not work |
Description | Bugs were reported when developers tried to compile, run and produce the profiling information for a program. Among these bigs were kernel panics, gprof(1) not understanding the gmon.out format produced, add_profil(2) system call not working, and other problems. |
PowerPC Assembly Instruction Parameter Differences
Register names can't be designated with just a number. You mustrefer to them with their register name. This restriction includesgeneral registers (r
N), floating point registers,(f
N), condition registers(cr
N), and segment registers(sr
N). However, you can refer to specialregisters by their register number or their special register names.The special register names are in lowercase only (for example,mq
, xer
, lr
, ctr
,and dsisr
).
For instance, for the ppcasm assember you could code a movefrom segment register instruction as:
But, for the Mac OS X assembler, this same move would be codedas:
For instructions that take the value 0 or a register, shown in theprocessor manual as '(rA 0)', r0 can't be used and 0 must be coded.The Mac OS X assembler generates an error messages in thesecases.
Where a numeric value is expected as a parameter, a register namecan't be use. For example, the ppcasm assembler allows thefollowing:
For Mac OS X, this must be coded as:
The Mac OS X assembler generates a warning if branch prediction iscoded with an unconditional branch.
The Mac OS X assembler checks all fields for range errors andgenerates error messages if an expression is out of range. Theppcasm assembler simply uses the low N bits of theexpression (where N is the field width) if the value isgreater than zero. For example the simplified mnemonic:
is equivalent to
The following code:
assembles to
with ppcasm. This generates an out-of-range error with theMac OS X assembler.
For fields less than zero, the ppcasm assembler uses thevalue of zero. For example, the simplified mnemonic:
is equivalent to
Thus the following code:
assembles to:
with ppcasm. This generates an out-of-range error with theMac OS X assembler.
All integer expressions in the Mac OS X assembler are signed32-bit values. Parameters that are 16-bit signed or unsignedimmediate values must agree in their upper 16 bits or the assemblergenerates an out-of-range error message.
For example:
generates the message 'Parameter error: expression out of range(parameter 3)'.
The addi
instruction takes a signed immediate valueso it will sign extend its parameter to 32 bits before performing theoperation. If the value 0xffffffff is intended, it would be codedas:
If this is half of a two-instruction 32-bit add it should be codedas:
Many of the simplified mnemonics are implemented as Mac OS Xassembler macros (as noted in the listing of PowerPC assemblerinstructions in the assember manual). Like all macros, the macro isexpanded and assembled. This expansion can result in errors that canseem confusing when you look at the coded macro. For example, thesimplified mnemonic:
is equivalent to
Thus the following code:
generates the error message 'Parameter error: expression out ofrange (parameter 4),' which refers to 'n-1' or '0-1', or parameter 4of the expanded macro.
The instruction tlbiex
, which has been removed fromthe PowerPC architecture, is not supported by the Mac OS X assembler.This instruction is assembled by ppcasm.
Copyright ©2002 Apple Computer, Inc.
-->Applies to:
Want to experience Microsoft Defender for Endpoint? Sign up for a free trial.
This topic describes how to install, configure, update, and use Defender for Endpoint on Mac.
Caution
Running other third-party endpoint protection products alongside Microsoft Defender for Endpoint on Mac is likely to lead to performance problems and unpredictable side effects. If non-Microsoft endpoint protection is an absolute requirement in your environment, you can still safely take advantage of Defender for Endpoint on Mac EDR functionality after configuring the antivirus functionality to run in Passive mode.
What’s new in the latest release
Tip
If you have any feedback that you would like to share, submit it by opening Microsoft Defender for Endpoint on Mac on your device and navigating to Help > Send feedback.
To get the latest features, including preview capabilities (such as endpoint detection and response for your Mac devices), configure your macOS device running Microsoft Defender for Endpoint to be an 'Insider' device.
How to install Microsoft Defender for Endpoint on Mac
Prerequisites
- A Defender for Endpoint subscription and access to the Microsoft Defender Security Center portal
- Beginner-level experience in macOS and BASH scripting
- Administrative privileges on the device (in case of manual deployment)
Installation instructions
There are several methods and deployment tools that you can use to install and configure Defender for Endpoint on Mac.
Third-party management tools:
Command-line tool:
System requirements
The three most recent major releases of macOS are supported.
Important
On macOS 11 (Big Sur), Microsoft Defender for Endpoint requires additional configuration profiles. If you are an existing customer upgrading from earlier versions of macOS, make sure to deploy the additional configuration profiles listed on New configuration profiles for macOS Catalina and newer versions of macOS.
Important
Support for macOS 10.13 (High Sierra) has been discontinued as of February 15th, 2021.
- 11 (Big Sur), 10.15 (Catalina), 10.14 (Mojave)
- Disk space: 1GB
Beta versions of macOS are not supported.
macOS devices with M1 processors are not supported.
After you've enabled the service, you may need to configure your network or firewall to allow outbound connections between it and your endpoints.
Licensing requirements
Microsoft Defender for Endpoint on Mac requires one of the following Microsoft Volume Licensing offers:
- Microsoft 365 E5 (M365 E5)
- Microsoft 365 E5 Security
- Microsoft 365 A5 (M365 A5)
Note
Eligible licensed users may use Microsoft Defender for Endpoint on up to five concurrent devices.Microsoft Defender for Endpoint is also available for purchase from a Cloud Solution Provider (CSP). When purchased via a CSP, it does not require Microsoft Volume Licensing offers listed.
Network connections
The following downloadable spreadsheet lists the services and their associated URLs that your network must be able to connect to. You should ensure that there are no firewall or network filtering rules that would deny access to these URLs, or you may need to create an allow rule specifically for them.
Spreadsheet of domains list | Description |
---|---|
Spreadsheet of specific DNS records for service locations, geographic locations, and OS. Download the spreadsheet here: mdatp-urls.xlsx. |
Microsoft Defender for Endpoint can discover a proxy server by using the following discovery methods:
- Proxy autoconfig (PAC)
- Web Proxy Autodiscovery Protocol (WPAD)
- Manual static proxy configuration
If a proxy or firewall is blocking anonymous traffic, make sure that anonymous traffic is permitted in the previously listed URLs.
Warning
Authenticated proxies are not supported. Ensure that only PAC, WPAD, or a static proxy is being used.
SSL inspection and intercepting proxies are also not supported for security reasons. Configure an exception for SSL inspection and your proxy server to directly pass through data from Microsoft Defender for Endpoint on macOS to the relevant URLs without interception. Adding your interception certificate to the global store will not allow for interception.
To test that a connection is not blocked, open https://x.cp.wd.microsoft.com/api/report and https://cdn.x.cp.wd.microsoft.com/ping in a browser.
If you prefer the command line, you can also check the connection by running the following command in Terminal:
The output from this command should be similar to the following:
OK https://x.cp.wd.microsoft.com/api/report
OK https://cdn.x.cp.wd.microsoft.com/ping
Caution
We recommend that you keep System Integrity Protection (SIP) enabled on client devices. SIP is a built-in macOS security feature that prevents low-level tampering with the OS, and is enabled by default.
Once Microsoft Defender for Endpoint is installed, connectivity can be validated by running the following command in Terminal:
Ld39 - Static Man Mac Os 7
How to update Microsoft Defender for Endpoint on Mac
Ld39 - Static Man Mac Os Download
Microsoft regularly publishes software updates to improve performance, security, and to deliver new features. To update Microsoft Defender for Endpoint on Mac, a program named Microsoft AutoUpdate (MAU) is used. To learn more, see Deploy updates for Microsoft Defender for Endpoint on Mac.
Ld39 - Static Man Mac Os X
How to configure Microsoft Defender for Endpoint on Mac
Guidance for how to configure the product in enterprise environments is available in Set preferences for Microsoft Defender for Endpoint on Mac.
macOS kernel and system extensions
In alignment with macOS evolution, we are preparing a Microsoft Defender for Endpoint on Mac update that leverages system extensions instead of kernel extensions. For relevant details, see What's new in Microsoft Defender for Endpoint on Mac.
Resources
For more information about logging, uninstalling, or other topics, see Resources for Microsoft Defender for Endpoint on Mac.
Privacy for Microsoft Defender for Endpoint on Mac.